Guardian of Nature, Lord of Beasts
Alignment: Chaotic Neutral
Domains: Nature, Life
Minor Power: Roll 1d6, on a 6 you gain +1 to Nature or Handle Animal for the next 8 hours
Minor Power (Dedicated): on a 5 or 6 you get the benefit
Requirement: spend an hour taking care of plants or animals.
Mid Power: Roll 4d8, over the next 8 hours you can gain control of that many HP worth of animals for up to a minute. This does not have to be spent at once
Mid Power (Dedicated): Roll 6d8
Requirement: Level 4, Spend 100 gp on designing habitats for wild animals at a shrine to Hoavinjeag.
Great Power: Calls hordes of animals from nearby. They will follow you around and do your bidding for up to an hour. The exact type and number of swarms will depend on the area.
Great Power (Dedicated): Several normal or larger than normal animals will also appear.
Requirement: Level 12, Stop someone who is doing lots of damage to nature or twisting it for their purpose, such as the owner of a company that clear-cuts forests or is hunting creatures to extinction.
Hoavinjaeg is the essence of nature itself. His form supposedly dies and regrows in cycles, which causes the seasons. Animals grow wary when he's gone in the winter, opting to hide and hibernate, when he comes back in the spring and is watching over them they are ready to leave and go back out into the world. He often works with Illuseyd to maintain balance of the land and the animals within. Varken is a constant threat to his work, but he doesn't mind the damage Illgoks can wreak as its usually part of the natural cycle of life and death.