Healer

Healers are friends of all, they spend their life focused on improving the lives of others by mending wounds, curing diseases, and providing other forms of aid.

Medical Packs: Increases healing by designated amount during a short rest.
Meek: +1hp
Minor: +1d4hp
Medicine: Uses processed herbs and other materials to cure poisons, diseases, etc.
Physical Therapy: Heals minor ability/skill damage from wounds.
Splint: Mends minor broken bones faster.


ExperienceCash AverageProfession Progress Average
Untrained2d4+276d4+621
Amateur2d6+4116d6+1233
Novice4d8+82612d8+2478
Practiced8d10+166024d10+48180
Expert10d12+329730d12+96291
Legendary12d20+6419036d20+192570


Healer
Untrained
Progress Needed
None
Amateur
Progress Needed
Medical Packs
Meek15
Medicine
Medicinal Pibleaf-->Rockfoot Cure30
Medicinal Venweed-->BsB Cure40
Unknown???
Physical Therapy
1/3 reduction (doesn't stack)100
Splint
Poor Splint: -25% heal time25
Novice
Progress Needed
Medical Packs
Minor15
Medicine
Unknown???
Physical Therapy
1/2 reduction (doesn't stack)150
Splint
Mediocre Splint: -33% heal time35

Baelik the Cursed - Expeditionary Summary 10/4/874

Reported by Layla Redstone: "Today our party ventured directly east of Longreach. We happened upon an old man-made structure on the ...